1440p bioshock infinite images8/2/2023 should only be used as a frame of reference against other cards within the same GPU family for any apples-to-apples comparisons. Specs like stream processors, CUDA cores, and core clocks, etc. Note: These are the cards I’ll be testing the GTX 1080 Ti against. ![]() The only area where it lags behind is in core and boost clock speeds. It has more CUDA cores, texture units, and video RAM. It’s still based on a 16nm FinFET production process and is based around Nvidia’s power-efficient Pascal micro-architecture, but has more of almost everything. The GeForce GTX 1080 Ti is like a souped-up version of the GTX 1080. Nvidia recommends a 600-watt PSU to power the card. As a result, the Ti features a six-pin and eight-pin power connector. ![]() The Microsoft Store is also now showing that the games are Xbox One X Enhanced.The GTX 1080 Ti has a much higher 250-watt TDP than the GTX 1080’s 180-watt equivalent. You can always just purchase it for $50 on the Microsoft Store if you don’t own it already. We do sometimes get titles returning so we are hopeful. So, all in all, the negative issues are mostly on the images and their resolution on our screens, other than this though the update has made the experience of playing this collection more enjoyable to play.īioShock: The Collection used to be part of Xbox Game Pass, but it has since left the service. The images sometimes have highly pixelated edges too, which is possibly due to transparency effects which seem to be delivered at a lower rendering resolution than the rest of the image, and when these transparencies intersect with opaque geometry, that is when we see the pixelations. Besides this, though BioShock 2 seems to have a higher default level of anisotropic filtering than its predecessor ever had, although there is definitely room for improvement. The blurriness I mentioned before could be caused by the very low level of anisotropic filtering deployed on both machines, which results in ground textures at oblique angles appearing blurry. The first two games have very simplistic anti-aliasing implementations in place, so specular shimmer in motion is an issue, even on Xbox One X. Strangely though, with BioShock Infinite, 1440p is the standard for both machines.Īlso, if you are playing on a PS4 Pro and if your front-end is set to 1080p and super-sampling is disabled, all titles run at 1080p instead of 1440p. ![]() So, for BioShock and BioShock 2, PlayStation 4 Pro renders at 1440p, while Xbox One X targets full 2160p – 4K. In the original Bioshock collection, there were three games running on two engines.īioShock and BioShock 2 operate on a customized version of Unreal Engine 2.5, and BioShock Infinite runs on enhanced Unreal Engine 3. It has however retained its 60 FPS presentation so all in all, it is a lot better to play. Unfortunately, though the menus seem to a little blurry which can get tedious to look at. The games are now running at 4k resolution which produces a much sharper appearance on our screens. Back when the game was released it was only of the very few games to run at 60 Frames Per Second (FPS), and since then it has recently received another upgrade.Īlthough it is unclear when the upgrade popped up on Xbox One but these updates are now available for any of you who own BioShock. The BioShock: Collection is composed of BioShock, BioShock 2, and BioShock Infinite for Xbox One.
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